Date: 2007-01-10 07:26 pm (UTC)
Do you have any experience with working with OpenGL?

Even if not, I'm looking for someone who has actually *worked* on a game to give me... Well, not so much technical insights into how things work, more I'd be interested in what sort of mindset you had to get yourself into to make things feel like they're connecting.

(OpenGL is pissing me off with its non-object-oriented stuff, so much so that I gibber with lament when forced to render anything more complex than a simple cube).
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