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[personal profile] deathboy
hahaaaaaaaaaa. cracked the queueing system I had to write for my game today.

work is now marginally less scary-looking. most of the game mechanics are there in spirit if not fully developed.

we still have a ludicrous deadline, but I feel like I'm moving toward, rather than away from it.

and it's only half past midnight! bonus!

oh, dear lordy...

time for a bit of reading, then sleeeep.

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